Intro
Photography
Experience

Video Editor and 3D Generalist
Feb 2025 - Present
Pippeline Technologies Indonesia
Jakarta, ID
Consistently completed 8 to 13 SKUs per day, where each SKU contains 3 videos, while regularly surpassing the daily editing time target by 1 to 2 SKUs. Alongside that, developed 3D garments and hard surface assets for various overseas brands.

Video Editor and 3D Generalist
Feb 2025 - Present
Pippeline Technologies Indonesia
Jakarta, ID
Consistently completed 8 to 13 SKUs per day, where each SKU contains 3 videos, while regularly surpassing the daily editing time target by 1 to 2 SKUs. Alongside that, developed 3D garments and hard surface assets for various overseas brands.

3D Mascot Artist and Graphic Designer
Oct 2024 - Dec 2024
Catalyzed Creative Agency
Jakarta, ID
Developed a 3D mascot for the finance brand Adiraku, ensuring the design aligned with client specifications and effectively represented the brand's identity. Assisted the design leader in a rebranding process, maintaining consistency and quality across all design outputs. Additionally, created comprehensive guides covering key design elements such as logo placement, typography, supergraphics, iconography, and illustrations.

3D Mascot Artist and Graphic Designer
Oct 2024 - Dec 2024
Catalyzed Creative Agency
Jakarta, ID
Developed a 3D mascot for the finance brand Adiraku, ensuring the design aligned with client specifications and effectively represented the brand's identity. Assisted the design leader in a rebranding process, maintaining consistency and quality across all design outputs. Additionally, created comprehensive guides covering key design elements such as logo placement, typography, supergraphics, iconography, and illustrations.

3D Generalist
May 2024 - Aug 24
Sideroom Studio
Surabaya, ID
Contributed to various projects spanning digital advertising, product branding, and stage visuals, utilizing Blender as the primary tool for 3D design and production. Developed visuals and animations for notable brands including L'Oréal Indonesia, Yamaha, The Palace Jeweler, Astra Credit Company, Certis Robotic Solutions, Honda, Iceland Vodka, and Captain Morgan. Worked closely with compositor artists to deliver final visuals aligned with client specifications.

3D Generalist
May 2024 - Aug 24
Sideroom Studio
Surabaya, ID
Contributed to various projects spanning digital advertising, product branding, and stage visuals, utilizing Blender as the primary tool for 3D design and production. Developed visuals and animations for notable brands including L'Oréal Indonesia, Yamaha, The Palace Jeweler, Astra Credit Company, Certis Robotic Solutions, Honda, Iceland Vodka, and Captain Morgan. Worked closely with compositor artists to deliver final visuals aligned with client specifications.

3D Artist
Feb 2022 - Aug 2023
Sangnila Indonesia
Bandung, ID
Contributed to multiple game and cinematic projects across mobile and PC platforms, working with clients like Eizper Chain, Qreavita, and Zodiac Liberators. Over 18 months, completed 68 textured 3D models while managing college education at the same time, demonstrating strong time management in meeting company demands for 3D assets and texturing work.

3D Artist
Feb 2022 - Aug 2023
Sangnila Indonesia
Bandung, ID
Contributed to multiple game and cinematic projects across mobile and PC platforms, working with clients like Eizper Chain, Qreavita, and Zodiac Liberators. Over 18 months, completed 68 textured 3D models while managing college education at the same time, demonstrating strong time management in meeting company demands for 3D assets and texturing work.
Education

Bachelor of Applied Science in Informatics Engineering
Oct 2023
Riau Caltex Polytechnic
Pekanbaru, ID
Completed a thesis on "Seamless Physically Based Rendering Texture Generator" and graduated with distinction. Achieved recognition as a finalist in national animation competition KMIPN 2021. Actively involved in campus organizations.

Master of Science in Computer Science
Oct 2023
Riau Caltex Polytechnic
Pekanbaru, ID
Completed a thesis on "Seamless Physically Based Rendering Texture Generator" and graduated with distinction. Achieved recognition as a finalist in national animation competition KMIPN 2021. Actively involved in campus organizations.

































