Intro

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RECENT WORKS

GAME DEV EXPERIENCE

HAND DRAWING

Photography

Experience

Video Editor and 3D Generalist

Feb 2025 - Present

Pippeline Technologies Indonesia

Jakarta, ID

Consistently completed 8 to 13 SKUs per day, where each SKU contains 3 videos, while regularly surpassing the daily editing time target by 1 to 2 SKUs. Alongside that, developed 3D garments and hard surface assets for various overseas brands.

Video Editor and 3D Generalist

Feb 2025 - Present

Pippeline Technologies Indonesia

Jakarta, ID

Consistently completed 8 to 13 SKUs per day, where each SKU contains 3 videos, while regularly surpassing the daily editing time target by 1 to 2 SKUs. Alongside that, developed 3D garments and hard surface assets for various overseas brands.

3D Mascot Artist and Graphic Designer

Oct 2024 - Dec 2024

Catalyzed Creative Agency

Jakarta, ID

Developed a 3D mascot for the finance brand Adiraku, ensuring the design aligned with client specifications and effectively represented the brand's identity. Assisted the design leader in a rebranding process, maintaining consistency and quality across all design outputs. Additionally, created comprehensive guides covering key design elements such as logo placement, typography, supergraphics, iconography, and illustrations.

3D Mascot Artist and Graphic Designer

Oct 2024 - Dec 2024

Catalyzed Creative Agency

Jakarta, ID

Developed a 3D mascot for the finance brand Adiraku, ensuring the design aligned with client specifications and effectively represented the brand's identity. Assisted the design leader in a rebranding process, maintaining consistency and quality across all design outputs. Additionally, created comprehensive guides covering key design elements such as logo placement, typography, supergraphics, iconography, and illustrations.

3D Generalist

May 2024 - Aug 24

Sideroom Studio

Surabaya, ID

Contributed to various projects spanning digital advertising, product branding, and stage visuals, utilizing Blender as the primary tool for 3D design and production. Developed visuals and animations for notable brands including L'Oréal Indonesia, Yamaha, The Palace Jeweler, Astra Credit Company, Certis Robotic Solutions, Honda, Iceland Vodka, and Captain Morgan. Worked closely with compositor artists to deliver final visuals aligned with client specifications.

3D Generalist

May 2024 - Aug 24

Sideroom Studio

Surabaya, ID

Contributed to various projects spanning digital advertising, product branding, and stage visuals, utilizing Blender as the primary tool for 3D design and production. Developed visuals and animations for notable brands including L'Oréal Indonesia, Yamaha, The Palace Jeweler, Astra Credit Company, Certis Robotic Solutions, Honda, Iceland Vodka, and Captain Morgan. Worked closely with compositor artists to deliver final visuals aligned with client specifications.

3D Artist

Feb 2022 - Aug 2023

Sangnila Indonesia

Bandung, ID

Contributed to multiple game and cinematic projects across mobile and PC platforms, working with clients like Eizper Chain, Qreavita, and Zodiac Liberators. Over 18 months, completed 68 textured 3D models while managing college education at the same time, demonstrating strong time management in meeting company demands for 3D assets and texturing work.

3D Artist

Feb 2022 - Aug 2023

Sangnila Indonesia

Bandung, ID

Contributed to multiple game and cinematic projects across mobile and PC platforms, working with clients like Eizper Chain, Qreavita, and Zodiac Liberators. Over 18 months, completed 68 textured 3D models while managing college education at the same time, demonstrating strong time management in meeting company demands for 3D assets and texturing work.

Education

Bachelor of Applied Science in Informatics Engineering

Oct 2023

Riau Caltex Polytechnic

Pekanbaru, ID

Completed a thesis on "Seamless Physically Based Rendering Texture Generator" and graduated with distinction. Achieved recognition as a finalist in national animation competition KMIPN 2021. Actively involved in campus organizations.

Master of Science in Computer Science

Oct 2023

Riau Caltex Polytechnic

Pekanbaru, ID

Completed a thesis on "Seamless Physically Based Rendering Texture Generator" and graduated with distinction. Achieved recognition as a finalist in national animation competition KMIPN 2021. Actively involved in campus organizations.

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